tag:blogger.com,1999:blog-3352155589322140093.post2543669706377707247..comments2015-08-13T13:23:23.270-04:00Comments on That's a Terrible Idea: GA Failviewmotstandethttp://www.blogger.com/profile/06296441082624422375noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-3352155589322140093.post-43272484321077185292010-02-11T19:38:14.913-05:002010-02-11T19:38:14.913-05:00Hot off the presses:
http://hi-rez.custhelp.com/cg...Hot off the presses:<br />http://hi-rez.custhelp.com/cgi-bin/hi_rez.cfg/php/enduser/doc_view.php?1=AvUG~wqQDP8S_WL9Gige~yL~Jvsq~9v~qIcotjr~<br /><br />Player Choice on PvP Queues - For initial release we consolidated gametypes within a single PvP queue. With no guarantee around number of players we would have, our top priority was to ensure the players got into matches quickly and to make sure our matchmaking system had a sufficiently large population to balance out sides. That said, we've heard how much players want to specify, or eliminate, certain match types. And we do have the population to support this request. So, we will be implementing player selections per PvP gametype so you can exclude or include each type as you wish.motstandethttps://www.blogger.com/profile/06296441082624422375noreply@blogger.com