<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-3352155589322140093.post374910684802886960..comments</id><updated>2011-10-04T01:51:46.211-04:00</updated><category term='cyanide&apos;s blood bowl'/><category term='rpgs'/><category term='league of legends'/><category term='combat'/><category term='jade dynasty'/><category term='global agenda'/><category term='news'/><category term='mmorpg genre progression'/><category term='dark age of camelot'/><category term='metaphor'/><category term='death'/><category term='community'/><category term='everquest'/><category term='mechanic assessment'/><category term='privacy'/><category term='wow'/><category term='loot'/><category term='prizes'/><category term='train'/><category term='survival'/><category term='business of MMOs'/><category term='travel'/><category term='Terrible Idea'/><category term='dr twixt'/><category term='guilds'/><category term='resources'/><category term='player as hero'/><category term='character progression'/><category term='guild wars'/><category term='Brenda Brathwaite'/><category term='fighting genre'/><category term='mmorpg revolution'/><category term='GNS Theory'/><category term='dynamic world'/><category term='skill-based systems'/><category term='leveling'/><category term='team fortress 2'/><category term='dota'/><category term='facebook'/><category term='story'/><category term='pay-to-play'/><category term='procedurally generated content'/><category term='choice'/><category term='emergent gameplay'/><category term='game concept'/><category term='information'/><category term='dungeons and dragons'/><category term='camping'/><category term='grinding'/><category term='solo play'/><category term='emotional games'/><category term='ted'/><category term='philosophy'/><category term='permadeath'/><category term='blizzard'/><category term='gui'/><category term='minimalism'/><category term='beta'/><category term='lord of the rings online'/><category term='rationality'/><category term='losing'/><category term='game design'/><category term='world of warcraft'/><category term='opinion'/><category term='innovation'/><category term='fps'/><category term='blood bowl'/><category term='local scope'/><category term='game mechanics'/><category term='Dwarf Fortress'/><category term='ambiguous rules'/><category term='raiding'/><category term='mobas'/><category term='sandbox'/><category term='ffxi'/><category term='tabletop games'/><category term='free-to-play'/><category term='role-playing'/><category term='ff14'/><category term='crafting'/><category term='hybridization'/><category term='eve'/><category term='game reviews'/><category term='pvp'/><category term='mmo revolution'/><category term='social networking'/><category term='brainstorming'/><category term='mmorpgs'/><category term='balancing'/><category term='swtor'/><category term='concentration points'/><category term='darkfall'/><category term='aion'/><category term='player motivation'/><category term='happiness'/><category term='class-based systems'/><category term='group play'/><category term='game layers'/><category term='team play'/><category term='quests'/><category term='call of duty 4'/><category term='city of heroes'/><category term='time sinks'/><category term='luminary'/><category term='gdc'/><category term='diablo'/><category term='play'/><category term='chance'/><category term='iPad'/><category term='world pvp'/><category term='rambling'/><category term='vanguard'/><title type='text'>Comments on That's a Terrible Idea: Bethesda Copyright Nonsense</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.thatsaterribleidea.com/feeds/374910684802886960/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/374910684802886960/comments/default'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/09/bethesda-copyright-nonsense.html'/><author><name>motstandet</name><uri>http://www.blogger.com/profile/06296441082624422375</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_DcR3gp5eA8o/StSkYk_sfXI/AAAAAAAAAkA/TrZrLkaT19M/S220/kid_shocked_steam.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>4</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3352155589322140093.post-6654196792126942212</id><published>2011-10-04T01:51:46.211-04:00</published><updated>2011-10-04T01:51:46.211-04:00</updated><title type='text'>Azuriel wrote:
&lt;i&gt;More generic than Apple...&lt;/i&gt;

...</title><content type='html'>Azuriel wrote:&lt;br /&gt;&lt;i&gt;More generic than Apple...&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Actually, Apple Computer got into a big scuffle with Apple Records, which was the Beatles&amp;#39; record lable.  It was a big deal when the Beatles&amp;#39; music finally made it onto iTunes.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;(other examples)&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Sadly, &amp;quot;other people are being idiots&amp;quot; isn&amp;#39;t a usually a good legal defense.&lt;br /&gt;&lt;br /&gt;And, most of these examples are from huge companies.  Windows was trademarked after Microsoft became a pretty big company.  Mojang is still small, and using a generic trademark for a name seems like a poor strategy.&lt;br /&gt;&lt;br /&gt;I&amp;#39;m not a lawyer, especially not a Swedish one, but my layman analysis is that this is unlikely to go well for Mojang given my limited knowledge.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;these sort of trivial lawsuits are just incredibly annoying and I am glad any time someone actually goes to court.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;It would be nice if the companies could have worked something out without going to court.  But you still have to work within the law, even if it&amp;#39;s stupid.  Again, Bethesda could lose their trademark if they don&amp;#39;t defend it.  Given how important the Elder Scrolls games are to Bethesda, I&amp;#39;m sure they&amp;#39;d rather not take any risk.&lt;br /&gt;&lt;br /&gt;motstandet wrote:&lt;br /&gt;&lt;i&gt;When someone says &amp;quot;Scrolls&amp;quot;, I don&amp;#39;t think of GenericRPG: With Hyper-realistic Textures.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Yeah, but what does your (grand)mother think?  That&amp;#39;s the real test, how the public thinks about the name.  You are not the general public in this area.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;This feels like patent trolling.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;No, this is different.  You can still keep a patent even if you know about someone violating it.  If you know someone is violating your trademark and you do nothing then you could lose the trademark.  Patent trolling is when someone intentionally keeps a patent obscure then sues everyone who likely independently came up with the process.  Patent trolling is scummy, defending your trademark is something you just have to do as a business owner.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/374910684802886960/comments/default/6654196792126942212'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/374910684802886960/comments/default/6654196792126942212'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/09/bethesda-copyright-nonsense.html?showComment=1317707506211#c6654196792126942212' title=''/><author><name>Brian 'Psychochild' Green</name><uri>http://psychochild.org/</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.thatsaterribleidea.com/2011/09/bethesda-copyright-nonsense.html' ref='tag:blogger.com,1999:blog-3352155589322140093.post-374910684802886960' source='http://www.blogger.com/feeds/3352155589322140093/posts/default/374910684802886960' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-772599936'/></entry><entry><id>tag:blogger.com,1999:blog-3352155589322140093.post-5345358993319303738</id><published>2011-09-30T08:47:24.115-04:00</published><updated>2011-09-30T08:47:24.115-04:00</updated><title type='text'>When someone says &amp;quot;Scrolls&amp;quot;, I don&amp;#39;t...</title><content type='html'>When someone says &amp;quot;Scrolls&amp;quot;, I don&amp;#39;t think of &lt;i&gt;GenericRPG: With Hyper-realistic Textures&lt;/i&gt;. That&amp;#39;s the point: Bethesda doesn&amp;#39;t market the game as &amp;quot;The Elder Scrolls&amp;quot;. This feels like patent trolling.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/374910684802886960/comments/default/5345358993319303738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/374910684802886960/comments/default/5345358993319303738'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/09/bethesda-copyright-nonsense.html?showComment=1317386844115#c5345358993319303738' title=''/><author><name>motstandet</name><uri>http://www.blogger.com/profile/06296441082624422375</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_DcR3gp5eA8o/StSkYk_sfXI/AAAAAAAAAkA/TrZrLkaT19M/S220/kid_shocked_steam.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.thatsaterribleidea.com/2011/09/bethesda-copyright-nonsense.html' ref='tag:blogger.com,1999:blog-3352155589322140093.post-374910684802886960' source='http://www.blogger.com/feeds/3352155589322140093/posts/default/374910684802886960' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-100560718'/></entry><entry><id>tag:blogger.com,1999:blog-3352155589322140093.post-3161609482762186678</id><published>2011-09-29T22:33:14.172-04:00</published><updated>2011-09-29T22:33:14.172-04:00</updated><title type='text'>&lt;i&gt;As much as I like to root for the little guy, M...</title><content type='html'>&lt;i&gt;As much as I like to root for the little guy, Mojang is being a bit thick here. &amp;quot;Scrolls&amp;quot; is a pretty generic trademark to be going for.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;More generic than Apple or Windows or RAGE or Braid or Portal or LIMBO etc? And that was just a cursory look at my Steam (!!!) page. If Bethesda can do Rage in spite of Streets of Rage, Mojang can do Scrolls in spite of The Elder Scrolls.&lt;br /&gt;&lt;br /&gt;I don&amp;#39;t have any of the sort of hero worship typically going on towards Notch &amp;amp; crew; these sort of trivial lawsuits are just incredibly annoying and I am glad any time someone actually goes to court. Too often, these cases amount to outright extortion: the law is on your side, but it&amp;#39;d cost you $150,000 to prove it vs the $50,000 settlement.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/374910684802886960/comments/default/3161609482762186678'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/374910684802886960/comments/default/3161609482762186678'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/09/bethesda-copyright-nonsense.html?showComment=1317349994172#c3161609482762186678' title=''/><author><name>Azuriel</name><uri>http://inanage.com</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.thatsaterribleidea.com/2011/09/bethesda-copyright-nonsense.html' ref='tag:blogger.com,1999:blog-3352155589322140093.post-374910684802886960' source='http://www.blogger.com/feeds/3352155589322140093/posts/default/374910684802886960' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-171719321'/></entry><entry><id>tag:blogger.com,1999:blog-3352155589322140093.post-5808251847832252039</id><published>2011-09-29T20:24:03.604-04:00</published><updated>2011-09-29T20:24:03.604-04:00</updated><title type='text'>As much as I like to root for the little guy, Moja...</title><content type='html'>As much as I like to root for the little guy, Mojang is being a bit thick here.  &amp;quot;Scrolls&amp;quot; is a pretty generic trademark to be going for.  I suspect if they had gone for something a bit less generic, like &amp;quot;Scrolls of Legends&amp;quot; or something, then Bethesda might not have been quite so quick on the draw.&lt;br /&gt;&lt;br /&gt;So, unfortunately, Bethesda kinda has to go after even the slightest whiff of trademark violations.  Not protecting your trademark against a high-profile challenge means that you could lose the trademark.  It would have been nice if they could have worked something out before it got to court, but I have to wonder how much of the issue was Notch using the issue as free PR and to get the faithful whipped up into a frenzy.&lt;br /&gt;&lt;br /&gt;It&amp;#39;ll be interesting to watch, at least.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/374910684802886960/comments/default/5808251847832252039'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/374910684802886960/comments/default/5808251847832252039'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/09/bethesda-copyright-nonsense.html?showComment=1317342243604#c5808251847832252039' title=''/><author><name>Brian 'Psychochild' Green</name><uri>http://psychochild.org/</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.thatsaterribleidea.com/2011/09/bethesda-copyright-nonsense.html' ref='tag:blogger.com,1999:blog-3352155589322140093.post-374910684802886960' source='http://www.blogger.com/feeds/3352155589322140093/posts/default/374910684802886960' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-772599936'/></entry></feed>
