<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-3352155589322140093.post6237474481583906925..comments</id><updated>2011-11-27T12:10:42.810-05:00</updated><category term='cyanide&apos;s blood bowl'/><category term='rpgs'/><category term='league of legends'/><category term='combat'/><category term='jade dynasty'/><category term='global agenda'/><category term='news'/><category term='mmorpg genre progression'/><category term='dark age of camelot'/><category term='metaphor'/><category term='death'/><category term='community'/><category term='everquest'/><category term='mechanic assessment'/><category term='privacy'/><category term='wow'/><category term='loot'/><category term='prizes'/><category term='train'/><category term='survival'/><category term='business of MMOs'/><category 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term='permadeath'/><category term='blizzard'/><category term='gui'/><category term='minimalism'/><category term='beta'/><category term='lord of the rings online'/><category term='rationality'/><category term='losing'/><category term='game design'/><category term='world of warcraft'/><category term='opinion'/><category term='innovation'/><category term='fps'/><category term='blood bowl'/><category term='local scope'/><category term='game mechanics'/><category term='Dwarf Fortress'/><category term='ambiguous rules'/><category term='raiding'/><category term='mobas'/><category term='sandbox'/><category term='ffxi'/><category term='tabletop games'/><category term='free-to-play'/><category term='role-playing'/><category term='ff14'/><category term='crafting'/><category term='hybridization'/><category term='eve'/><category term='game reviews'/><category term='pvp'/><category term='mmo revolution'/><category term='social networking'/><category term='brainstorming'/><category term='mmorpgs'/><category term='balancing'/><category term='swtor'/><category term='concentration points'/><category term='darkfall'/><category term='aion'/><category term='player motivation'/><category term='happiness'/><category term='class-based systems'/><category term='group play'/><category term='game layers'/><category term='team play'/><category term='quests'/><category term='call of duty 4'/><category term='city of heroes'/><category term='time sinks'/><category term='luminary'/><category term='gdc'/><category term='diablo'/><category term='play'/><category term='chance'/><category term='iPad'/><category term='world pvp'/><category term='rambling'/><category term='vanguard'/><title type='text'>Comments on That's a Terrible Idea: Get your Story out of my MMO</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.thatsaterribleidea.com/feeds/6237474481583906925/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html'/><author><name>motstandet</name><uri>http://www.blogger.com/profile/06296441082624422375</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_DcR3gp5eA8o/StSkYk_sfXI/AAAAAAAAAkA/TrZrLkaT19M/S220/kid_shocked_steam.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>10</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3352155589322140093.post-7180206124939804565</id><published>2011-11-27T12:10:42.810-05:00</published><updated>2011-11-27T12:10:42.810-05:00</updated><title type='text'>http://en.wikipedia.org/wiki/Fantasy</title><content type='html'>http://en.wikipedia.org/wiki/Fantasy</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/7180206124939804565'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/7180206124939804565'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html?showComment=1322413842810#c7180206124939804565' title=''/><author><name>motstandet</name><uri>http://www.blogger.com/profile/06296441082624422375</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_DcR3gp5eA8o/StSkYk_sfXI/AAAAAAAAAkA/TrZrLkaT19M/S220/kid_shocked_steam.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html' ref='tag:blogger.com,1999:blog-3352155589322140093.post-6237474481583906925' source='http://www.blogger.com/feeds/3352155589322140093/posts/default/6237474481583906925' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-100560718'/></entry><entry><id>tag:blogger.com,1999:blog-3352155589322140093.post-2154188627892130128</id><published>2011-11-27T08:38:10.366-05:00</published><updated>2011-11-27T08:38:10.366-05:00</updated><title type='text'>@evizaer
The graying out and being voted down on M...</title><content type='html'>@evizaer&lt;br /&gt;The graying out and being voted down on Massively was never a problem as such, I only mentioned it for fun wanting to make fun of the ardent fans of SWTOR.&lt;br /&gt;&lt;br /&gt;Firstly, I believe that in a discussion about game mechanics, we can agree on that  whatever we would like to think of as being a &amp;quot;fantasy game&amp;quot; is a subset of fantasy. To having to tailor to other peoples vain notion of the name &amp;quot;fantasy game&amp;quot; seem inappropriate.&lt;br /&gt;&lt;br /&gt;At the very least everyone ought to know that thinking of a game as a &amp;quot;fantasy game&amp;quot; merely because of its peculiar subject matter (elves, magic, IP etc), obviously makes it very much like any other game without any link to fantasy as such.&lt;br /&gt;&lt;br /&gt;If only as a conceptual metafor, in the same way one would want to call a car a vehicle, one ought to think of a fantasy game as relying on fantasy to work. In the case of anything Star Wars, disregarding the six movies and all the novels based on Star Wars (that I have read anyway), it seem pertinent to possibly characterize the remainding as kitch or rather as camp. Though of as having no artistic merit, being tasteless so to speak.&lt;br /&gt;&lt;br /&gt;As for what you wrote about suspention of belief in you reply to me, I will just say that I think of you as insulting other peoples intelligence by claiming that I &amp;quot;do nothing more than confuse people&amp;quot;. If I had been opinionated about &amp;quot;fantasy games&amp;quot; without explaining myself, then I could understand how it would be thought of being inappropriate, but I have not.&lt;br /&gt;&lt;br /&gt;As for the claim of being pretentious, there is surely nothing pretentious about what I wrote, I make myself clear. This particular argument about what is to be understood as &amp;quot;fantasy game&amp;quot;, goes to show how meaningless it is for regarding &amp;quot;fantasy game&amp;quot; to be simply genre specific, when taking into account the superficial game mechanics that neither can be said to have much substance or significance.&lt;br /&gt;&lt;br /&gt;Arguing that suspension of belief being common to all games surely has a different meaning to it, than the fact of the matter in which fantasy as such relies on a suspention of belief for in order to work. The fact that other things (games) &amp;quot;work&amp;quot; by them relying on a suspention of belief is an entirely different matter alltogether.&lt;br /&gt;&lt;br /&gt;How silly it would be, to tell gamedesigners that games ought not convey fantasy (not A fantasy), but merely have arcadish elements mashed together with fancy graphics.&lt;br /&gt;&lt;br /&gt;One thing that could be understood arcadish with regard to a PC game, would be a hitpoint bar for example. Other things would be repeatable graphics and audio, like having one graphical effect for an event in the game.&lt;br /&gt;&lt;br /&gt;If I were to make a simple claim, it would be that so called &amp;quot;fantasy games&amp;quot; hardly can be said to convey fantasy and because of this some games ought not to be thought of as a fantasy game at all. &lt;br /&gt;&lt;br /&gt;Here is another claim; people ought to stop believing that the name, the term or the words &amp;quot;fantasy game&amp;quot; is unequivocally related to genre specific subject matters.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/2154188627892130128'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/2154188627892130128'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html?showComment=1322401090366#c2154188627892130128' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html' ref='tag:blogger.com,1999:blog-3352155589322140093.post-6237474481583906925' source='http://www.blogger.com/feeds/3352155589322140093/posts/default/6237474481583906925' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1081712864'/></entry><entry><id>tag:blogger.com,1999:blog-3352155589322140093.post-594960310707049961</id><published>2011-11-26T22:52:12.263-05:00</published><updated>2011-11-26T22:52:12.263-05:00</updated><title type='text'>@Anonymous

&amp;quot;Skyrim is not a fantasy game.&amp;qu...</title><content type='html'>@Anonymous&lt;br /&gt;&lt;br /&gt;&amp;quot;Skyrim is not a fantasy game.&amp;quot; &lt;br /&gt;&lt;br /&gt;If you choose to define terms in such a way that only you know their meaning and no one but you can use them meaningfully, then you go around boldly proclaiming that game A clearly can&amp;#39;t be described by that term, you&amp;#39;re going to get downvoted to hell because you deserve it. You&amp;#39;re just muddling the conversation by redefining stuff we already know both the operational and dictionary meanings of.&lt;br /&gt;&lt;br /&gt;&amp;quot;To sum up, I will argue that if a game is unable to suspend your disbelief with its game mechanics, then there is hardly any fantasy to it and without sensible player options, there is no roleplaying to it.&amp;quot;&lt;br /&gt;&lt;br /&gt;The suspension of disbelief and the common gaming definition of fantasy are orthogonal to one another. Fantasy is almost always a genre descriptor in gaming talk--you confuse things by tearing that term out of its usual context and redefining it. A game can independently fail or succeed to lead to suspension of disbelief, totally separate from its genre.&lt;br /&gt;&lt;br /&gt;You do nothing more than confuse people and look pretentious by redefining &amp;quot;Fantasy.&amp;quot;&lt;br /&gt;&lt;br /&gt;Similarly with &amp;quot;roleplaying.&amp;quot; Because a game doesn&amp;#39;t fit your personal, extremely strict definition of &amp;quot;roleplaying&amp;quot; doesn&amp;#39;t really mean much. You should just say that you&amp;#39;d like games where player choice significantly impacts the game world and then stop talking, because in modern CRPGs, this almost never is the case. Pointing it out to people and saying &amp;quot;THIS IS NOT A REAL RPG&amp;quot; serves no constructive purpose in the discussion.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/594960310707049961'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/594960310707049961'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html?showComment=1322365932263#c594960310707049961' title=''/><author><name>evizaer</name><uri>http://www.blogger.com/profile/09836136474835816824</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/_-JcTgDESjmo/StDjZmTr8PI/AAAAAAAAAB8/csM8m-u1EvI/S220/Howard+Roarke.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html' ref='tag:blogger.com,1999:blog-3352155589322140093.post-6237474481583906925' source='http://www.blogger.com/feeds/3352155589322140093/posts/default/6237474481583906925' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1624094739'/></entry><entry><id>tag:blogger.com,1999:blog-3352155589322140093.post-5877220047763219491</id><published>2011-11-26T14:20:39.320-05:00</published><updated>2011-11-26T14:20:39.320-05:00</updated><title type='text'>Btw, I want to add that I have been commenting on ...</title><content type='html'>Btw, I want to add that I have been commenting on SWTOR in this article at Massively the other day: http://massively.joystiq.com/2011/11/23/the-daily-grind-have-the-post-nda-testimonials-changed-your-min/&lt;br /&gt;&lt;br /&gt;My comments there are easy to spot (Critical Mass), they are the ones that have been voted down and greyed out :D</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/5877220047763219491'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/5877220047763219491'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html?showComment=1322335239320#c5877220047763219491' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html' ref='tag:blogger.com,1999:blog-3352155589322140093.post-6237474481583906925' source='http://www.blogger.com/feeds/3352155589322140093/posts/default/6237474481583906925' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1081712864'/></entry><entry><id>tag:blogger.com,1999:blog-3352155589322140093.post-6284713911601504945</id><published>2011-11-26T14:01:52.976-05:00</published><updated>2011-11-26T14:01:52.976-05:00</updated><title type='text'>Really, the only sensible point I could make about...</title><content type='html'>Really, the only sensible point I could make about a game that has a semi-interactive game feature, like offering different dialogue options, is that this feature is basicly just a feature in the game as an obvious instance of game design choice.&lt;br /&gt;&lt;br /&gt;With the notion above, other concerns will raise questions like: Is this fantasy? Is this roleplaying? Is this fun?&lt;br /&gt;&lt;br /&gt;If the consequence of having dialogue options goes to show that the dialogue system itself is self reflexive, having been made for its own sake, then I think it is fair to say that something is wrong with such a game design choice.&lt;br /&gt;&lt;br /&gt;One obvious motivation for having such a dialogue system, is one that is self fulfilling. A story is being eventually being told, and that is it, and perhaps all the devs ever wanted from it. In such a case, I would have to accuse the game designers for having implemented an elaborate but pointless time sink. If they really wanted to tell stories, there would be other ways, so what good would dialogue options do?&lt;br /&gt;&lt;br /&gt;There are imo two requirements for a good game. (Pacing + Making sense)&lt;br /&gt;&lt;br /&gt;Simply having a dialogue system telling &amp;quot;a story&amp;quot; is imo nothing like roleplaying (options probably does not make much sense, as a roleplaying experience)(and watching a movie is not roleplaying), and can hardly be called fantasy or a fantasy experience, unless the gaming experience perhaps is very compelling in its immersiveness, by suspending ones disbelief.&lt;br /&gt;&lt;br /&gt;From what I can tell, I will have to believe that SWTOR will be childs play, not at all a fun MMO game.&lt;br /&gt;&lt;br /&gt;Incidentally I was overly hopeful and purchased Skyrim and I will sadly have to conclude that Skyrim is not a fantasy game, because the game mechanics are so simple and crude that I will easily have to disqualify this game for possibly being a fantasy game. This game seem to be a giant time sink, relying on lots of &amp;quot;content&amp;quot; (encounters) rather than &amp;quot;form&amp;quot; (player options).&lt;br /&gt;&lt;br /&gt;Really the only memorable thing so far with Skyrim that seem like fun, was watching someone on youtube visting a house, where a demon in a basement spoke to you. The voiced dialoge made good sense there, and seemed appropriate to the situation relying on a minimalistic narrative to help out, because a gloomy voice spoke out, but no figure appeared making the situation creepy and exciting.&lt;br /&gt;&lt;br /&gt;To sum up, I will argue that if a game is unable to suspend your disbelief with its game mechanics, then there is hardly any fantasy to it and without sensible player options, there is no roleplaying to it.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/6284713911601504945'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/6284713911601504945'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html?showComment=1322334112976#c6284713911601504945' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html' ref='tag:blogger.com,1999:blog-3352155589322140093.post-6237474481583906925' source='http://www.blogger.com/feeds/3352155589322140093/posts/default/6237474481583906925' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1081712864'/></entry><entry><id>tag:blogger.com,1999:blog-3352155589322140093.post-6730562879818707908</id><published>2011-10-27T11:27:21.123-04:00</published><updated>2011-10-27T11:27:21.123-04:00</updated><title type='text'>Not much to add here except &amp;quot;yup&amp;quot;.  If d...</title><content type='html'>Not much to add here except &amp;quot;yup&amp;quot;.  If devs want to tell stories, make single player games or movies.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/6730562879818707908'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/6730562879818707908'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html?showComment=1319729241123#c6730562879818707908' title=''/><author><name>Tesh</name><uri>http://tishtoshtesh.wordpress.com</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html' ref='tag:blogger.com,1999:blog-3352155589322140093.post-6237474481583906925' source='http://www.blogger.com/feeds/3352155589322140093/posts/default/6237474481583906925' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1856871463'/></entry><entry><id>tag:blogger.com,1999:blog-3352155589322140093.post-3636784724614980262</id><published>2011-10-27T10:34:09.096-04:00</published><updated>2011-10-27T10:34:09.096-04:00</updated><title type='text'>Elementalistly linked me this article and while I ...</title><content type='html'>Elementalistly linked me this article and while I agree... you could show this to hundreds of bloggers and players and they will still happily blogged about their &amp;quot;unique canned singleplayer experience&amp;quot;.&lt;br /&gt;&lt;br /&gt;Too many people apparently still like it that way. A pity for me.&lt;br /&gt;&lt;br /&gt;As long as Blizzard and WoW are seen as gold standards MMO related discussions are frustrating and futile because in the end, nothing changed.&lt;br /&gt;&lt;br /&gt;See SWTOR. That&amp;#39;s basically a slap in the face of blogging done about WoW and what&amp;#39;s wrong with it, what could be improved or changed. It&amp;#39;s the same plus the supposedly new thing, the story in Bioware style.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/3636784724614980262'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/3636784724614980262'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html?showComment=1319726049096#c3636784724614980262' title=''/><author><name>Longasc</name><uri>http://www.blogger.com/profile/14315739202508784897</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_w_QI5FY1Zlg/StRQr67TzYI/AAAAAAAAAJw/I7ZC_l9PBPU/S220/MyEyes.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html' ref='tag:blogger.com,1999:blog-3352155589322140093.post-6237474481583906925' source='http://www.blogger.com/feeds/3352155589322140093/posts/default/6237474481583906925' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1209463726'/></entry><entry><id>tag:blogger.com,1999:blog-3352155589322140093.post-7173587116291992624</id><published>2011-10-27T10:24:56.537-04:00</published><updated>2011-10-27T10:24:56.537-04:00</updated><title type='text'>I have been saying the same thing on a regular bas...</title><content type='html'>I have been saying the same thing on a regular basis...but, really get lambasted for having this opinion.&lt;br /&gt;&lt;br /&gt;The story should be the initial start, but a directed, forced story, where I am choosing from the direction the developer chooses, does not scream MMO to me.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/7173587116291992624'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/7173587116291992624'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html?showComment=1319725496537#c7173587116291992624' title=''/><author><name>Elementalistly</name><uri>http://www.blogger.com/profile/17536627257855895757</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='18' height='32' src='http://4.bp.blogspot.com/-AA0BrnGMXWw/TjljHmEaBbI/AAAAAAAAPmU/7YbviguakHc/s220/Ethariik.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html' ref='tag:blogger.com,1999:blog-3352155589322140093.post-6237474481583906925' source='http://www.blogger.com/feeds/3352155589322140093/posts/default/6237474481583906925' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1501668343'/></entry><entry><id>tag:blogger.com,1999:blog-3352155589322140093.post-3586414380206868421</id><published>2011-10-25T12:49:52.241-04:00</published><updated>2011-10-25T12:49:52.241-04:00</updated><title type='text'>Oh I&amp;#39;m sure SWTOR will be successful, capturin...</title><content type='html'>Oh I&amp;#39;m sure SWTOR will be successful, capturing new-comers to MMO, KOTOR converts who will be enthralled by &amp;quot;playing alone together&amp;quot;, and those who just can&amp;#39;t get away from the Online Single Player Achievement Orgy. &lt;br /&gt;&lt;br /&gt;That won&amp;#39;t stop me from lambasting it though :P  Or worse: ignoring it.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/3586414380206868421'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/3586414380206868421'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html?showComment=1319561392241#c3586414380206868421' title=''/><author><name>motstandet</name><uri>http://www.blogger.com/profile/06296441082624422375</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_DcR3gp5eA8o/StSkYk_sfXI/AAAAAAAAAkA/TrZrLkaT19M/S220/kid_shocked_steam.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html' ref='tag:blogger.com,1999:blog-3352155589322140093.post-6237474481583906925' source='http://www.blogger.com/feeds/3352155589322140093/posts/default/6237474481583906925' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-100560718'/></entry><entry><id>tag:blogger.com,1999:blog-3352155589322140093.post-5982438141983594409</id><published>2011-10-25T12:22:52.600-04:00</published><updated>2011-10-25T12:22:52.600-04:00</updated><title type='text'>Most people look forward to KOTOR 3 and WoW did ma...</title><content type='html'>Most people look forward to KOTOR 3 and WoW did many very controversial decisions over the years. There is certainly space for a second (or 3rd) polished WoW with more focus on developer stories.&lt;br /&gt;&lt;br /&gt;On the other hand, I absolutely agree you: My dream MMO is Eve on the ground, polished by Blizzard.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/5982438141983594409'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3352155589322140093/6237474481583906925/comments/default/5982438141983594409'/><link rel='alternate' type='text/html' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html?showComment=1319559772600#c5982438141983594409' title=''/><author><name>Nils</name><uri>http://www.blogger.com/profile/06468755466492675831</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://3.bp.blogspot.com/_jXHYsKYzIkI/TAQIsiRawyI/AAAAAAAAAAM/HV3sx_NvIb8/s1600-R/n1613336377_100771_2702.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.thatsaterribleidea.com/2011/10/get-your-story-out-of-my-mmo.html' ref='tag:blogger.com,1999:blog-3352155589322140093.post-6237474481583906925' source='http://www.blogger.com/feeds/3352155589322140093/posts/default/6237474481583906925' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-717712136'/></entry></feed>
